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The Buried Sea

Posted: Mon 15 Jan, 2007 12:36 pm
by Kofn
SAN DIEGO, Jan. 12 /PRNewswire/ -- Sony Online Entertainment LLC (SOE), a global leader in the online games industry, today announced EverQuest® The Buried Sea(TM), a new expansion for the Massively Multiplayer Online Role-Playing Game (MMORPG), EverQuest. EverQuest The Buried Sea will only be available via digital download beginning February 13th, for the suggested retail price of U.S. $29.99.

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"As the new producer on EverQuest I am very excited to have this tremendous opportunity to work on such a storied franchise, as well as be part of a development team that has delivered successful expansions time and time again over the past eight years for our many loyal EQ players," said Clint Worley, Producer, Sony Online Entertainment. "As the thirteenth expansion for EverQuest, The Buried Sea will continue to challenge players with two new worlds to explore, ship-to-ship combat on the open seas against swash-buckling pirates, and a variety of new missions created especially for this expansion."

"The success of EverQuest is both a tribute to our devoted player base and our very committed development team," said Christopher E. Sturr, Senior Global Brand Manager, Sony Online Entertainment. "EverQuest continues to deliver innovation, new features and challenging new content, which will be evident in The Buried Sea."

The Buried Sea will also feature the ability for guilds to create a unique Guild Banner from a large selection of symbols and colors. The banner becomes the mark of the guild and when enough guild members are in the same zone, the guild leaders or officers can plant the banner in the ground. Once the banner is placed, members of that guild are able to teleport directly to that banner. In addition to the banners, players will have the ability to acquire Energeian items, utilizing ancient Combine technology; they can gain access to a new inventory slot that can be fitted with an Energeian power source and armor that can tap into the energy held within.

About EverQuest The Buried Sea

Throngs of undead trample the earth both night and day as Norrath's sun withers. With each passing hour, the growing numbers of creatures of the night rising from crypts and graves seem part of a grand design to overwhelm the lands. Trouble also lurks deep beneath the Buried Sea off the coast of Odus in a city named Katta Castrum, which has remained undiscovered for millennia. It is a city built to sustain the beloved leader of the Combine Empire who was poisoned. Generations of Combine Loyalists have tried to cure and awaken him while they house threatened populations of Kedge, Shissar, and Sphinx. But in recent times, the artifact that powers and protects their city has weakened. Without it, the city will be crushed under the pressure of the sea. Only the most intrepid Norrathians have the power to save them.

EverQuest The Buried Sea Features

* Ship-to-Ship Combat -- Cross the plank and fight for your life on the
open seas as you raid pirate vessels!

* Two Paths of Advancement -- Battle pirates on the open seas or dive
deep beneath the sea to Katta Castrum, lost stronghold of the Combine
Empire.

* New Missions -- Take your group through more than 60 challenging new
missions ranging from defending merchant vessels against marauding
pirates to uncovering the secrets behind the combine city and the danger that threatens it!

* Guild Banners -- Design a guild emblem and display it with pride! Upgrade your banner to grant your guild special abilities and plant it
on the field of battle so your fellow guild members can teleport directly to it!

* Fellowships -- Get together with a group of your closest friends and
start your own fellowship! You can join in a common chat channel, gain
the ability to create a campfire that can help you in your adventures,
and get a token that will let you quickly travel to your other fellowship members.

* Energeian Items -- Utilizing ancient Combine technology, gain access to a new inventory slot that can be fitted with an Energeian power source
and armor that can tap into the energy held within! The armor gains
power based on the type of energy in the power source, so you can
quickly customize the effects of your armor by changing the power source!

Posted: Mon 15 Jan, 2007 1:08 pm
by Saldarcheck
omg :)

Posted: Mon 15 Jan, 2007 1:50 pm
by Thoraf
So a frog on a field of blood? :)

Posted: Mon 15 Jan, 2007 2:27 pm
by Mazia
Gnome on a bonfire?

Posted: Mon 15 Jan, 2007 2:30 pm
by Warriar
Just dont let GOlgo choose it or we are in serious trouble.

Posted: Mon 15 Jan, 2007 4:20 pm
by Ephyr
nah...

an eski with some bbq chips on the side...

-Ephyr and bots

...

Posted: Mon 15 Jan, 2007 5:43 pm
by Vexo
Guild tabards and campfires? They've locked on the some of WoWs more lame items :p Let's hope it helps them out.

Pretty cool stuff in there though. Eventhough it is a bit of a downstep, first defeating a Pathenon, then stopping an invasion from an alternate plane and now... fighting pirates.

Posted: Tue 16 Jan, 2007 12:40 am
by Tiressa
I like the campfire idea.. But I think a better idea would be Curtis's 'bush toilets.'

~T~

Posted: Tue 16 Jan, 2007 1:00 am
by Vexo
Tiressa wrote:I like the campfire idea.. But I think a better idea would be Curtis's 'bush toilets.'

~T~
Seriously, wtf is up with the kitty titties? :/ They look huge!

Posted: Tue 16 Jan, 2007 9:14 am
by Mazia
How about a "Billy Can"

Posted: Wed 17 Jan, 2007 12:17 pm
by Marakesh
A Turd-Sandwich or a Giant Douche?

Posted: Wed 17 Jan, 2007 1:07 pm
by Micahle
Man.. another one already...

Posted: Wed 17 Jan, 2007 4:38 pm
by Creac
Yep, so do your TSS progression ;p

Posted: Wed 17 Jan, 2007 5:09 pm
by Micahle
I'm being stalked... 8)

Posted: Thu 18 Jan, 2007 9:25 am
by Mazia
More content! Ahh well the trend is expansions with only a few zones and at that to reuse them so I am not too worries. Prolly 8 maps in total and a shitload of tings to do.

Posted: Fri 19 Jan, 2007 4:13 pm
by Bham
* Energeian Items -- Utilizing ancient Combine technology, gain access to a new inventory slot that can be fitted with an Energeian power source
and armor that can tap into the energy held within! The armor gains
power based on the type of energy in the power source, so you can
quickly customize the effects of your armor by changing the power source!
So can I replace all my qvic gear with Energian armour. And then if Im DPS I equip a power source in the new slot that give me accuaracy, attack and CE. But if I suddenly need to offtank I fit my tanking powersource (maybe through the use of bandolieer) and I gain AC, HP and avoidance?

Posted: Fri 19 Jan, 2007 4:18 pm
by Golgolath
Something similar to that, yeah

Posted: Fri 19 Jan, 2007 4:51 pm
by Mazia
Wonder if it can be Bandoliered - perhaps I should have joined the Bata - bleh

Posted: Fri 19 Jan, 2007 9:03 pm
by Bariselon
i was in beta again for this expansion and i can tell you right now, this is going to be the hardest thing for them to get right. When equipping the new energeian power during beta armor was vanishing when you combined. So im not too sure id be doing this right away til they fix this bug last time I was on for beta it was not fix'd but was not happening all the time either. Some people had issues others did not. I'll post more when the Privacy thing has been lifted.