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Wed Dec 13th - 8 hour patch

Posted: Tue 12 Dec, 2006 2:28 pm
by Kofn
Wednesday, December 13th at 4am PST.

Coming in the December 13th update:

Bard weapon/instrument fix
Fix for tasks not counting stacked items on loot
Fix for crashing in game causing your stacked items to revert to 1 item
All clicky items showing as instant cast that shouldn’t be will be rectified.
And a fix to an exploit, sorry no details on this one!

Revamp to Ocean of Tears MAY be implemented in this update, if it is ready to go. No promises though!

,,,

Posted: Tue 12 Dec, 2006 6:15 pm
by Vexo
It's only tuesday today (I think), yet I can't even open EQ... WinEQ just didn't open and after running patcher again, I now have a 'Not responding' EQ in my Explorer line... wassup? :/

Posted: Wed 13 Dec, 2006 12:14 pm
by kroe
Patch moved to Thursday it seems.
All EverQuest servers will be coming down at 4:00 AM PST (-8 UTC) on Thursday 12/14/2006 for a game update. Estimated downtime is 8 hours.

The EverQuest Operations Team

Re: Wed Dec 13th - 8 hour patch

Posted: Wed 13 Dec, 2006 12:24 pm
by Marakesh
Bard weapon/instrument fix
Prolly taking longer to 'fix' Melo than expected :roll:

Posted: Wed 13 Dec, 2006 1:07 pm
by Melodionxxx
They been chasin me for 3 days now. Managed to lose them in Vergalid Mines, but I think they picked up my trail comin out in Sunderock. Hoping to lose them in Sirens Grotto.

MeloxXx

Posted: Wed 13 Dec, 2006 1:17 pm
by Kofn
I would imagine the delay, and Vexo's problem, are related. Apparently SOE's internet broke somehow, patching servers, login servers, forums, etc were all affected, and EQ was unavailable for a time.

Dunno if it's all back to normal yet but assume so.

Posted: Wed 13 Dec, 2006 1:47 pm
by tsuix
Looking OK at 2:50pm Wed.
Can't study... some jerk with a wood chipper operating outside my window...

Posted: Wed 13 Dec, 2006 1:49 pm
by Ephyr
4am PST on thursday is 11pm Sydney time? no?

so we can still kill that fucker Hatchett?

-Ephyr and bots

Posted: Wed 13 Dec, 2006 2:18 pm
by kroe
Or......he can kill us all again a few times -- when we dont listen to emotes because we are the cool kids.

Posted: Wed 13 Dec, 2006 2:26 pm
by Mazia
Hatchet must die!

Posted: Wed 13 Dec, 2006 2:30 pm
by Ephyr
just think that with sisters and Zit down we could get a couple of clean attempts at hatchett...get some real learnings in on the event...

nothing will keep some folks from screwing up...but hopefully we can get a bit more of it mastered, and by not starting him late at night, have a full raid with fresh minds...maybe we can reduce the fuckups...

-Ephyr and bots

Posted: Wed 13 Dec, 2006 3:10 pm
by Mazia
I believe thats weo's plan for Thursday night raid. We have the main mechanics worked out just have to execute now.