Below are MANDATORY Audio Triggers for the events we commonly visit. If you do not wish to use the inbuilt Audio Triggers of EverQuest an alternative is GamText Triggers. It is a requirement of raiding with Wreckers that each member has a reliable method to monitor scripted events.
This list will be updated constantly so always check you have the required AT's for the content we are doing.
Remember: Having an Audio Trigger is one thing. Knowing what to do when the trigger goes off is paramount. Pay attention to directions given in /rsay and strategies posted in the Forums.
Encounter: Beast Below
looks at YOUR NAME HERE - Run away from the raid.
insane with rage at YOUR NAME HERE - Run away from the raid.
Encounter: Unburrowing
begins a whirling blade defense - Damage Shield is active. Attack OFF/Ranged!
Encounter: Arthicrex: The Hive Guardians
you choke from the poisonous gas - You are standing inside of the Mushrooms Aura. Move NOW!
you are struck by falling rocks - You are being hit by the falling rocks. Move a short distance away.
Encounter: Arthicrex: The Clicknar Queen
glares at those standing too close AE incomming. Step back.
the clicknar queen points at YOU - Run away from the raid.
produces and egg - An EGG just spawned! KILL IT! (Also make sure the trigger says produces AND egg, yes it's a SONY spelling mistake not mine)
*** Required Audio Triggers ***
Moderator: Officers
*** Required Audio Triggers ***
Last edited by Saburo on Mon 12 Sep, 2011 4:00 pm, edited 2 times in total.
Good point. We don't want any Mutants running around.Axemee wrote:don`t forget for the queen event
produces and egg
There are others used during the Queen event however they are not Mandatory as they are usually only needed by certain people.
Remember this list is for EVERYONE so if you see any I have forgotten (hey it happens) please comment below.
It is strongly advised that all Raiders obtain the program GamTextTriggers from www.gambosoft.com.
Once you obtain this a current file is available for download. You may get the file in our Analysis and Info forum. The file is in the second post of that thread and named Deconstruction.
Once you obtain this a current file is available for download. You may get the file in our Analysis and Info forum. The file is in the second post of that thread and named Deconstruction.